5 stars based on
Suggestions Set desired commodity amount in Trading Post by percent of total town inventory moving averages. The way the Trading Post inventory works now is good, but I would like the additional option to be able to set my desired commodity levels in the Trading Post by percent as well as by literal quantity.
For example, if my Town Center shows that I have fish, commodity options trading how towns way it works now is I can set my Trading Post to try to keep fish on hand. This would allow commodity options trading how towns to not have to keep adjusting these literal commodity values so often, as the total inventory amounts for the town change. If the town acquires fish, I have more fish at the Trading Post to trade with, and I don't have to manually change the amount.
But if the town runs short on food, the Traders will automatically start moving more fish out over time. However, I can see that it could cause problems for the simulation, as those amounts are constantly commodity options trading how towns, the traders could end up running around never quite getting the amounts right and cause something like deadlocks and race conditions for the trader agents.
A moving average could be the solution, from the programming standpoint. The percentage set by the player is a percent of the moving average of each commodity. I don't really commodity options trading how towns if this amount is accurate down to the exact moment, only if it is accurate to the season or even the year.
Since the moving average will commodity options trading how towns much more slowly than real-time, the traders might not have as much trouble staying current to the desired inventory amounts. This is only a "nice to have" so if it would be a pain to code it up, it's probably not really worth it.
Thanks for the fantastic game! I only wish there were more games out there that tried to do as many awesome, new ideas as Banished has! A truly groundbreaking effort. Oh yeah, snapshots are another way to do this: I'm just trying to think of negative impacts of this suggestion like the traders wasting time chasing moving numbers, and undoing each others workand how they might be addressed. Sorry, one last thing: Okay sorry for the long posts here, thanks again. It looks like you're new here.
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