Developing SMS apps

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We noticed that your app or its metadata includes irrelevant third-party platform information. Mobile app for binary metadata, Android is mentioned in the home screen of the binary, mobile app for binary metadata on a button and in text.

Referencing third-party platforms in your app or its metadata is not permitted on the App Store unless there online broker account reviews specific interactive functionality.

Since your iTunes Connect status is Rejected, a new binary will be required. Make the desired metadata changes when you upload the new binary. Mobile app for binary metadata app or its metadata appears to contain misleading content. Specifically, your app includes content that resembles Star Commander Online without the necessary authorization.

Your app provides a limited user experience as it is not sufficiently different from a mobile browsing experience. As such, the experience it provides is similar to the general experience of using Safari. Including iOS features such as push notifications, Core Location, and sharing do not provide a robust enough experience to be appropriate for the App Store.

To resolve this issue, please revise your app to provide a more robust user experience by including additional native iOS functionality. If you cannot - mobile app for binary metadata choose not to - revise your app to be in compliance with the App Store Review Guidelines, you may wish to build an HTML5 web app instead. You can distribute web apps directly on your web site; the App Store does not accept or distribute web apps. HTML5 is the major new version of HTML and enables audio and video to play natively in the browser without requiring proprietary plug-ins.

With web apps, you have flexibility to deliver as much or as little functionality as you desire. Sure, if you like, break down your problems into smaller tasks and we can discuss them separately, this should not take too long to resolve. Have a great weekend! Well I just found another post for another issue, but buddy has an uploaded iOS app.

Should get me through the door. And it seems as if they did not understand that you are the owner of SCO in the first place.

Maybe they think you want to piggyback your own game. That is absolutely appalling! Maybe we can sue them? I made a html5 app for a client with meteor and Framework 7. It was quite a big mobile app for binary metadata, tons of functionality, took 6 months to build. My app was rejected couple of times on issues like metadata rejection, ipv6 internet issue etc. Just to add to add to what everyone else is saying. I have submitted my meteor app to both iOS and Play Store with no issues.

Got rejected a few times due to location services running in background but always got approved after further clarification from myself. Anyone else with this issue? Accurate Metadata 1 Design: Minimum Functionality Guideline 2. Please see attached screenshots for details.

Next Steps Please demonstrate your relationship with any third-party brand owners represented in your app. Next Steps To resolve this issue, please revise your app to provide a more robust user experience by including additional native iOS functionality.

Thanks for the fresh eyes, Mobile app for binary metadata try again next week.

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Windows 8, Windows 8. Note A mobile broadband app requires SMS support to show notifications to the end user when text messages are received. SMS might also be required to conform to regulatory requirements or best practices in certain markets.

Mobile broadband SMS supported devices. The computer must be running Windows 8, Windows 8. The device should be hardware certified for Windows 8, Windows 8. An SMS message can be sent or received by an app when the device is in a network coverage area for the supported operator. Devices must be registered to the network service provider, but do not need to be connected to data services to send or receive messages. Sending or receiving SMS data while on a roaming network is subject to additional fees based on the mobile network operator MNO policy.

Mobile network operators can provide users with SMS functionality by using a mobile broadband app. Mobile broadband adapter IHVs who build open market mobile broadband adapters can enable a mobile broadband app to access SMS. OEMs who build computers that have embedded mobile broadband adapters can enable a mobile broadband app to access SMS.

Access to SMS is specified in service metadata or device metadata. Device metadata package is a set of XML files that create the link between a particular device and its UWP device app. The link is based on the HardwareId of IHV mobile broadband adapter, or computer hardware IDs of the computer device container for OEMs who build computers that have embedded mobile broadband adapters.

For more information about service metadata, see Service metadata. The user can turn off notifications or uninstall one of the apps. Mobile broadband apps must obtain user consent to use SMS because sending messages from the user's device can cause the user to be charged for sending or receiving messages by their cellular service provider.

Users running Windows 8, Windows 8. Note Together with user consent, the app must also have access granted by the device by adding the app name in the device or service metadata. For more information about notification filtering, see Enabling mobile operator notifications and system events.

Sms API to send, read, and delete messages. Get SMS device information. Read received SMS by using the text-mode interface. Run new SMS received background events. Send SMS by using custom character sets. Send SMS by using the text-mode interface.

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Basic requirements The computer must be running Windows 8, Windows 8. Both internal and external devices are supported. Additional guidance for a better user experience An SMS message can be sent or received by an app when the device is in a network coverage area for the supported operator. User consent to SMS access Mobile broadband apps must obtain user consent to use SMS because sending messages from the user's device can cause the user to be charged for sending or receiving messages by their cellular service provider.

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